Equipment

Read the card before the crossing.

What an item does, what a pack adds and what the source actually shows.

In this guide

Three consumable examples

The table separates the clear Rescue Kit video card from other effects reported by the beginner article. Unknown prices and pack counts are left unknown, not filled by copying another Wiki. These examples are not a complete live inventory.

On narrow screens, scroll this table sideways. All details remain available.

Item effects and pack information — evidence shown per row
ItemPublished pricePack countEffect and limitEvidence
Banana PeelNot establishedNot establishedA trap that trips an opponent on contact, according to the guide. Trap lifetime and stun duration are not interchangeable.PGG guide report
Rescue Kit203 Coins3 per pack; not a match limitThe visible card offers self-revival when downed during a crossing, while rescue is available. It is not a revive at any time.Jayingee footage · 7:35
AdrenalineNot establishedNot establishedThe guide reports an acceleration and turning-speed boost lasting 5 seconds. This is an effect duration, not a cooldown.PGG guide report

Rescue Kit: eligible state comes first

The visible card at 7:35 describes self-revival when downed during a crossing, while rescue is available. It is labelled Runner and shows 203 Coins and +3 per pack. A separate icon-based payment is visible, but we do not mislabel it as a written Gem price.

Owning three charges is not proof of three allowed uses per match. Being downed is not proof that rescue remains available. Read the current state and card rather than treating the kit as an automatic reset.

Owned, equipped and consumed are different

The article reports one equipped consumable at a time, but we have not tested the current selection limit. Pack size, owned charges, equipment slots and per-match usage are four distinct questions.

  1. Check whether you own the item and how many charges are shown.
  2. Check the role and equipped state before the round.
  3. Read when the effect can be used; a revive condition differs from a trap placement.
  4. After use, observe the current charge count rather than assuming an unlimited item.

A visible knife example, not a knife-stat catalogue

At 6:30 the Party Popper shop card describes a balloon-like dagger unlocked by inviting a friend who joins through the invite. The card presents it as a community unlock kept after earning it.

An oversized appearance does not establish a longer hitbox. The same frame partly shows a Global Wins trophy card named The Number One, but not enough to publish a complete requirement or claim it is currently available. We keep these observations here rather than generating a thin standalone knives page.

Keep abilities and consumables separate

The guide describes abilities as permanent unlocks and items as consumable effects. A temporary effect can still belong to a permanent ability; temporary does not automatically mean the purchase is a charge pack.

When comparing equipment, start with the role and effect, then the current currency and quantity. We do not recommend paid purchases, reproduce an unsupported tier list or guarantee a shop price.

Good questions. Clear answers.

How much does the Rescue Kit cost in the source video?

The reviewed card at 7:35 shows 203 Coins and +3 per pack. It is a published-footage snapshot, not a current price guarantee.

Does a three-charge pack mean three uses per match?

No. The card establishes the pack quantity, not a per-match usage cap.

Does Party Popper have a verified reach bonus?

No. Its visible unlock and appearance do not establish a combat-stat increase.

Sources for this guide

Jayingee — ROBLOX HUSS VALLEY

gameplay video · published 6 Oct 2026 · reviewed

The video description directly links our target place. Reviewed frames show the crossing HUD, Alt · Cursor, Rescue Kit at 7:35 (203 Coins, +3 per pack) and Party Popper at 6:30. These are published-footage observations, not our own live-game tests or current shop guarantees.

Pro Game Guides — beginner guide

media · published 3 Oct 2026 · reviewed

Public article text retrieved through a reader; its first-publication metadata is 3 October. The article has no direct target-place link and even links Escape codes. Named shop features match the place-linked Jayingee footage. Controls, ability prices and effects remain guide reports. Alt instant stop conflicts with visible Alt · Cursor; conversion timing and per-match item limits are not established.

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Only published guides. No unverified ability or event pages.